Ar Vr Developer In Saas Resume Example
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John Doe
AR/VR Developer | SaaS Solutions Innovator
Email: john.doe@email.com | Phone: (123) 456-7890 | LinkedIn: linkedin.com/in/johndoe | Portfolio: johndoe.dev
PROFESSIONAL SUMMARY
Innovative AR/VR developer with 6+ years of experience designing immersive SaaS solutions for enterprise clients. Expert in delivering scalable, user-centric augmented and virtual reality applications that enhance user engagement and operational workflows. Adept at leveraging Unity, Unreal Engine, and cloud-based XR platforms to create realistic, rich experiences. Passionate about integrating AI-driven analytics for real-time feedback and continuous improvement in AR/VR environments.
WORK EXPERIENCE
*Senior AR/VR Developer | InnovateXR Solutions, San Francisco, CA*
June 2022 – Present
- Led development of SaaS-based AR collaboration platform used by Fortune 500 companies, resulting in 40% faster team onboarding and remote collaboration.
- Architected a multi-user AR environment utilizing Azure Spatial Anchors, supporting over 100 simultaneous users with real-time data synchronization.
- Collaborated with UX designers and data analysts to integrate AI-powered analytics, providing insights on user engagement and motion tracking optimization.
- Managed a team of 4 developers, ensuring agile delivery of bi-weekly sprints and maintaining high-quality code standards.
*VR Application Developer | NextGen SaaS Creations, New York, NY*
August 2018 – May 2022
- Developed immersive VR onboarding modules for enterprise clients, reducing training time by 30%.
- Implemented realistic 3D environments in Unreal Engine, optimizing performance for Oculus Quest 2 and HTC Vive.
- Integrated cloud-hosted dashboards for client analytics, enabling real-time monitoring of user interaction and system metrics.
- Participated in cross-disciplinary teams to evolve SaaS solutions tailored for logistics and healthcare sectors.
*Junior AR Developer | FutureTech Labs, Boston, MA*
July 2016 – July 2018
- Supported development of AR apps for retail clients, including product visualization and virtual fitting rooms.
- Customized AR SDKs to enable markerless tracking solutions, resulting in smoother user experiences.
- Assisted in deploying AR prototypes via WebXR to improve accessibility across browsers and devices.
EDUCATION
**Bachelor of Science in Computer Science**
Massachusetts Institute of Technology (MIT)
Graduated: 2016
CERTIFICATIONS
- Unity Certified Spatial Developer (2023)
- Unreal Engine Certified Expert (2024)
- AWS Certified Solutions Architect – Associate (2022)
- Certified ScrumMaster (CSM) (2021)
PROJECTS
SaaS AR Workspace Platform
Built a scalable AR platform for remote team collaboration, integrating real-time 3D data sharing and annotation. Recognized for improving remote project management workflows and garnering client adoption among retail and manufacturing sectors.
VR Safety Training Modules
Designed immersive VR training scenarios for high-risk environments in industrial plants, reducing training accidents by 25%. Utilized Unreal Engine and cloud telemetry for assessing trainee metrics and providing personalized feedback.
Augmented Reality Data Visualization Dashboard
Developed WebXR-based AR dashboards that overlay live IoT sensor data over factory layouts. Enabled clients to monitor KPIs in real-time, reducing troubleshooting time and supporting predictive maintenance.
TOOLS & TECHNOLOGIES
- Unity 2024, Unreal Engine 5
- Blender, Maya, ZBrush
- Microsoft Azure Spatial Anchors, AWS Sumerian, Google Cloud XR
- WebXR, WebGL, Three.js
- Git, Jenkins, Jira, Trello
LANGUAGES
- English (Fluent)
- Spanish (Intermediate)
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